This is the spine of all our mainline signal systems. When the circuit is set up, take your Signal Tuner and match each Controller to the signal lamp on the opposite side. The State Cell, when receiving the pulse, will hold a Redstone pulse on the Controller for a set amount of time, thereby making the receiving signal lamp display red.
What we’re aiming to do is wire the controller to the detector via the State Cell so that a passing train will make the detector send a pulse to the Signal Controller. The signals will tell anyone approaching that a train is already occupying their section. We’ll want to put together a ‘Signal Block’, which is a section of track that is monitored by signals that act like traffic lights. These setups also require RedLogic or something equivalent to alter redstone signals.Īdapting RC’s signals for use is not very expensive in terms of materials, but in time. Fortunately there’s a few things in RailCraft that can help overcome this. If you’re using TrainCraft’s flavor of track (and you really should be), that kind of kills your chances of using signals for traffic control, right? Yes and no. Anyone who has been using RailCraft at all is likely aware that the modpack adds signal controls and signal lamps for use with minecarts and later, TrainCraft trains.
I said a long time ago that I would try to address RailCraft signals.